My Realistic Arcade Bezels

Here is an Arcade bezel for Qix that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Hello Orionsangel. Did you ever make the generic arcade overlay? (You talked about releasing this afer some touch ups: generic arcade overlay

I’ve actually had it with the HSM shader for a while now. I might release it, but refine it a little more before that.

Here is a Bezel for the Arcade Game, Scramble that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here is an arcade bezel for The Astyanax that uses a Reflective Shader by @HyperSpaceMadness for use on Retroarch. I’m happy to announce that with this bezel it’s my first time using HyperSpaceMadness most current shader. In which I will use from now on. :smile:

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This is an update to a generic bezel I made a few years ago. It’s been remastered and now made for the @HyperSpaceMadness Reflective Shader. This bezel can be used for any game that you like.

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Here is an arcade bezel for the game, Rampage that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here is a bezel for the arcade game, Truxton that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here is a bezel for the arcade game, Millipede that uses a Shader by @HyperSpaceMadness for Retroarch

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Here is an arcade bezel for the game Side Pocket that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here is an arcade bezel for the game Zoo Keeper that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here is an arcade bezel for Cyber Police ESWAT that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here are updated arcade bezels for Pac-Man that use a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here you can Download my Video Game Bezel Collection in One Giant Pack! Thanks for all the support and I hope you enjoy all the bezels.

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Here is an update to my arcade bezel for Alien vs. Predator that now uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here is an update to my arcade bezel for Shadow Dancer that uses a Reflective Shader by @HyperSpaceMadness for Retroarch

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Here’s an update to my Dig Dug, Realistic Arcade Bezel for Retroarch

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c’est un travail enorme merci pour ce que vous avez realiser :visage_souriant_avec_trois_coeurs:

Here’s a Realistic Arcade Bezel for the game Gate Of Doom for Retroarch. Thanks to @HyperSpaceMadness for the use of his reflective shader.

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@OrionsAngel I was able to integrate Mega Bezel into your Arcade Overlays without being overlay + shader. The most important part is that the image has to have the vert part for only the vertical cabinets. Layer of the CRT Screen also has to be set <= to the Background Layer.

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