Here’s my realistic Mario Bros Arcade bezel using @HyperspaceMadness reflection shaders.
Here’s my realistic Arcade bezel for Ms. Pac-Man using @HyperspaceMadness’s reflection shaders.
Here I reworked my original Street Fighter II Arcade bezel to work with @HyperspaceMadness’s reflection shaders.
Here I reworked my original BurgerTime Arcade bezel to work with @HyperspaceMadness’s reflection shaders.
I’ve been away from the forum for some time and I find out that these overlays made another whole leap forward with this incredible reflection affects!!!
Would someone be so kind to give me a heads up on how to setup retroarch to use them?
Thanks in advance.
Hi @Tarrasque, the basic instructions are over here as well as discussion about the shader
@Duimon has some great console graphics to be used with it as well https://forums.libretro.com/t/duimon-hsm-reflection-shader-graphics-feedback-and-updates
Ha ha, way better
Here is a Pac-Man 40th Anniversary Bezel coupled with @HyperspaceMadness’s reflection shader.
Thanks. I’ll watch that as soon as I can.
This means that the shader and your bezels are two completely independent addons. I didn’t realize that at first read.
Changing subject a bit, if I’m not mistaken you haven’ released a third pack of your overlay, have you?
No, I got sidetracked by @HyperspaceMadness amazing reflective shaders lol! I will pretty soon though.
Well, who could blame you?
Yep, exactly. I got inspired.
Here are my Sega Blast City, Candy Cab bezels with @HyperspaceMadness’s reflection shaders.
Those look really cool, nice work!
They were improved though thanks to your amazing reflection shader.
Here is my Popeye arcade bezel using @HyperspaceMadness’s reflection shader.
Excellent job! Do you have an link of your latest bezels? the newest I could find were from 2017 in EmuMovies or around 2019 in the LaunchBox forum. This new Popeye one is awesome
Thanks. I liked the way the popeye one came out but I wish I could add a glass effect over it that looks realistic but isn’t distracting. That’s the balance to achieve. As for the new arcade pack I still have to setup the arcade ones with HSM reflections for download delivery. It takes time because I have to find all the people who made it possible and give them credit. I also need to finish part 3 of my arcade bezels for Retroarch. There’s just not enough time with home life and work. I try. Hopefully soon.
Here’s my realistic Arcade bezel for Donkey Kong using @HyperspaceMadness’s reflection shaders.