Here is my realistic Arcade bezels for Quartet 2 using @HyperspaceMadness’s reflection shaders. The artwork bezel for Quartet 2 was recreated by Raspbear.
Here is my realistic Arcade bezels for Ghouls 'n Ghosts using @HyperspaceMadness’s reflection shaders.
Here is my realistic Arcade bezels for Prehistoric Isle in 1930 using @HyperspaceMadness’s reflection shaders. Thanks to @ArsInvictus for allowing me to use his restored bezel.
Here I updated my realistic Arcade bezels for Street Fighter Alpha 3 using @HyperspaceMadness’s reflection shaders. The artwork bezels were made by @ArsInvictus
Here is my realistic Arcade bezels for Street Fighter 3 using @HyperspaceMadness’s reflection shaders. The artwork bezel was made by @ArsInvictus
Here is my realistic Arcade bezel for Varth: Operation Thunderstorm using @HyperspaceMadness’s reflection shaders. The artwork bezel was restored by @ArsInvictus
My Splat!, Realistic Arcade Bezel with the @HyperspaceMadness Reflective Shader. The artwork bezel in this video was restored by, @Thoggo
My Mouse Trap, Realistic Arcade Bezel with the @HyperspaceMadness Reflective Shader & Dark Mode done by @MQC and also with a Titled Screen.
Here is my Virtua Racing Realistic Arcade Bezel using @HyperspaceMadness Reflective Shader.
HyperspaceMadness’s reflectors shaders are a game changer in the world of bezels. I appreciate you my friend.
I lived model 1 intensely. This is one of my favorite games from that time, I want to have time to try them all! Thanks!!
Here is my Realistic Arcade Bezel for Pac-Man & Chomp Chomp using @HyperspaceMadness Reflection Shader. The original custom artwork bezel was created by Brendon Parker and used with his permission.
@Orionsangel Where do we get your latest updates? I can only see last share back in Sep '20.
Regards DK
@Orionsangel thanks to @Tarrasque 's idea I was finally (after 3 years, lol) able to create a tool to convert your MAME overlays to Retroarch format: cosmo0/mame-retroarch-bezel-converter: Converter from MAME bezel artwork to Retroarch overlay files (github.com)
It works in the MAME -> RA direction, and I’m currently working on conversion in the other way.
There’s no release yet, let me know if you’re interested in it.
Done
MAME / Retroarch bezels and overlays converter | mame-retroarch-bezel-converter (cosmo0.github.io)
I’ll write up more things when I have some time.