Totally understood and appreciated. I’m also not looking to recreate a specific TV or display. I see my CRT shader presets as representing my own unique line of virtual CRT Displays. I’m very excited when my “CyberLab TVs” do things to our beloved pixelated gems that I find visually pleasing or desirable. Real displays mostly serve as inspiration or guides for my purposes.
Be sure to check out my latest Composite - Pure preset running some NES Games with and without Blargg NTSC RGB Filter or my Composite - Sharp preset running some colourful SNES gems like UN Squadron!
I’ve only tested my 4K Optimized versions since my update yesterday though and I’m probably a couple versions behind in the GDV department, only because I wanted to finish what I had started before updating my HSM Mega Bezel Reflection Shader. On my 4K Presets, I’m using Full Strength Mask and Scanline Type 2 (which really enhances contrast). I’m getting ample brightness without the requirement for HDR!
It’s a nice treat to be able to go close to the screen and see the image being composed of those RGB “phosphor” triads as might have taken place during childhood.
I mainly test and play with these things on a 55" 4K TV from at least 6 feet away. I can just imagine how detailed and refined they might look on a smaller 4K screen!