GDV Shader update:
Notable changes:
- menu parameters labeled, should help a bit i guess
- mask8 changed to ‘4k’ mask with correct subpixel handling for RGB displays, as nesguy suggested much earlier in this thread.
- some very small tweaks
- Smart Edge Interpolation improved, with new parameters. Now it doesn’t need substractive sharpening and can be used with very blurry settings too.
Download link:
https://mega.nz/file/l1x3UC5Y#1xzbkMKCvtzqDHqDKLaacPLgjvkj4XsYez3l1WOtsyY
‘Smart Edge Handling’ has improved much, but could still be made somewhat better, so feedback is very welcome.
And thanks for the positive feedback so far.
Edit: screenie
Edit2: Substractive sharpness now working flawlessly with ‘smart filtering’.