You’re describing the small height of the subpixel elements and the resulting large gap between lines. This does look bad zoomed in and probably isn’t ideal for this CRT stuff, but in normal use I think it actually helps give a smoother appearance since the pixels end up being “dots” more than “blocks” and the distance between gives it a sort of texture.
Also you might have missed it but the newer monitors coming out are using the “Gen 2.5” panels with an updated/improved RGWB layout, and late next year they’ll be making “Gen 3.5” with RGB. So don’t write off OLED just because of what you’re seeing of my year-and-a-half-old first-generation display.
Modern sample-and-hold displays have a lot of issues, but considering what’s currently available there’s very little reason to choose something other than an OLED for most gaming/media use. And I’d take all of these subpixel oddities and burn-in/brightness concerns every single day over the backlight-bleed IPS-glow non-black LCD trash that I had to use for so many years.