The reason is quite natural and technical since most visible colors can be reproduced with displays using pointy and close together red, green and blue sources of light.
CRT displays use this concept for colors and resolution, but the number and density of ‘light emitters’ is a rank or two greater on modern displays.
Most masks within crt shaders try to reproduce the lower density ‘phosphors’ of crt displays, so red, green and blue colors can be periodically enhanced as a repeating pattern, sometimes even sub-pixels are considered.
Looking from a greater distance and using a mask which considers all three color components the colors remain balanced and the image reproduction is color consistent with the input images.
Here is a very decent reading on crt masks and shaders: