I think it would be appropriate to have this reference, although i tried to make the parameter descriptions informative, maybe less formal. It’s sure better to put more time and effort than less into this.
Thanks. I think i managed to avoid regressions, but probably won’t add more features, since the shader can be used with other nice shaders etc.
Uhh…that’s a tough one. When you integrate the overlay, then you are halfway trough though. the problem from my side is i’m not appropriate to do the fine tuning.
That’s nice to hear. The upgrade shouldn’t be too hard, but it’s still a nitpicky work. Other custom lut’s are also easier to integrate, but torridgristle’s are reffering to characteristics of specific displays though.
Dunno why, but that’s my favorite combo also. 0.0 for scanline spike removal is maybe OK with the newer Smart Edge Effect.