[INFO] [Vulkan filter chain]: Creating framebuffer 2048x2048 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2048x2048 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2048x2048 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2048x2048 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 8192x2048 (max 1 level(s)).
It’s a good question why your input framebuffer size is 2048x2048 (should be more like 320x224), that’s from the first 5 passes, last being the ntsc-pass1 which horizontally scales by 4x.
The horizontal resolution might be to large and it supposingly crashes RA. Dunno if it’s a bug, RA setting or system setting.
You can check that you don’t have any video filters or strange core options enabled, otherwise this is a good question for someone also familiar with the Apple ecosystem.
Edit: see the framebuffer sizes get updated, but it looks it gets stuck in the process (framebuffer creation and updates).