Yo everyone, it’s been a little while. @Superdonkeyjack, @Winter47th, @guest.r and everyone else that showed concern, sorry I randomly dissapeared for a bit, some personal issues came up that pretty much pulled me away from the scene that I had to take care of. This forum is like another home to me in a sense and I’ll never leave it even if I died lol.
In any case I definitely returned bearing gifts, I already snatched up the latest guest shader update secretly the other night (2024-05-18-r1) (wanted to surprise you guys with new presets when I returned) and this is what I’m cooking up in the lab so far
All images are composite except the MVC one:
Try the sample pack here:
https://www.mediafire.com/file/en9sdfwsgbd8d3z/new-sonkun-crt-guest-advanced-samples-06-13-2024.zip/file
Place presets right into the shaders folder not shaders_slang.
In my current pack I turned on the “crt hue” setting within the grade shader as a experiment. After not playing for so long when I loaded up a game I hate how it now looks with fresh eyes lol. Colors look washed out so in this sample pack I went a little crazy in the saturation area, also started playing around in grade some more with untouched “tint” settings, I even lowered brightness/glow a bit.
Not too sure but I might be taking my presets in this direction. Let’s see what you guys think of them.