If you think that game is bright you should try Sky Kid for NES, that game will blind you lol. The very last parameter settings “Post Brightness” you can try turning that down. I’m retweaking glow settings in anticipation for guest.r’s next shader update release which I predict will be a sexy one, not sure how it will affect that game but I’m playing with settings switching some things around which I’ll probably use on my next pack release.
You can try prepending that over a composite preset. I’m not sure what your aim is with that but that sounds like a bizarre mix up, kind of curious myself just to see what would happen mixing the two.