Nexus 4 and shaders

Hello.

I’m a user who owns a Nexus 4. I recently saw a new update which fix the shaders. It works for the most shaders now, but some are acting wrong. For instance, motion-blur-simple gives a black screen, Gameboy handheld shaders don’t work and hq4x has a wrong geometry render, I’m adding up a screenshot to show the result (Tetris FTW) I hope that will be useful to squash this bug!

See ya!

Yeah, I have the same issue with my HTC One. We use a script to convert the standard Cg shaders to glsl for mobile platforms, but I/we may have to rewrite some of them by hand to get around this issue.

Do these shaders work for anyone on other devices? In my experience, all of the upscaling/interpolating shaders (HQnx, xBR, scalex, etc.) do the same thing as Eiyron’s screenshot.

Strangely, the xbr preset works, but not the shaders alones.

When you put the shades alone, you click on “Apply Shader Changes” to see the effect?

Yes, I do. Some shaders, like NTSC gives wrong result, red screen.