The new version isn’t released yet
I am just about finished, when I get home from work tonight I can do some last minute tweaks and sort up the file directories and release it. I figure if I keep tweaking forever it will never get released, there can always be a version 3. I’ll probably start a new thread too to keep things simpler.
Hi there
I love the Screenshots from your shaders in this thread. I cant get it to work on my nvidia shield Android tv System.
Using the nightly retroarch Version. Core is the bsnes for trying it.
When i set your shader it only gets a white screen.
I have tried your Version 2 shader pack too without border but its the same thing. Only white screen.
Maybe u know wich settings i have to made to get it to work?
I spend hours to find out by myself but im new to this and i havent figured it out
I think your shader if worked are just 100% that picture im searching for to play my old snes Favorites.
Greetz
Could the reason be that your shaders are in cg Format? I readed that Android Devices need to use converted shaders in glsl Format.?!
Maybe i can just change the shaders with ones in glsl Format…
Will trie it when im home from work.
Greetz
Correct. Cg shaders don’t work on Android. Unfortunately, there are no GLSL versions of this preset, AFAIK.
I have converted all needed for the presets… They are loading now on Android but all are not correct
Its not that easy with just converting all.
So i wait maybe it will be Released in the Future
To be honest Taggy I can’t imagine even if you got everything ported and “working” on Android it would be fruitless in the end, I imagine with how many shaders I got stacked going on it would kill the framerate on lower end hardware like the Shield. But I salute your effort!