NTSC-Shadowmask-Noblend weird behaviour

I’m using the above mentioned shader and I get a weird ‘glitch’? It’s cg version. When I turn on film grain there’s a diagonal line running from left top to right bottom. The stronger is the effect the clearer the line is. Is it normal? My monitor resolution is 1440p and I’m running the game at native resolution.

That is indeed weird.

Can you try just loading up the image-adjustment shader on its own and see if it does it without any of the other shaders in the chain?

I couldn’t find standalone image-adjustment shader to load it up but I remember that when I added it to other shaders it was okay. Hmm… By default scaling for this shader is set to 1x. Changing it to ‘don’t care’ seems to fix the glitch.

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