Ntsc-svideo + GameCube

Does ntsc-svideo shader is 480px? It is to use with GameCube games.

Thanks!

Gamecube games had a bunch of different resolutions, sometimes 640-ish, sometimes 512-ish, sometimes weirder resolutions, still. I think using the 320px version is safest.

But does the ntsc-svideo shader have a specific pixel, like ntsc-320px-svideo have?

Do you use a CRT shader for GameCube?

Thanks!

No, that one doesn’t have a specific resolution, so it should be fine.

I use a CRT shader on most stuff, yeah. Usually, either phosphorlut (either the glsl or slang versions; the cg version is older and looks quite different) or crt-hyllian.

:slightly_smiling_face::+1: