Hi everybody, just looking for some quick opinions.
I acquired some older VFX workstations from a company going bankrupt a couple years ago. The specs aren’t the greatest, but it has been pretty capable of handling everything up to and including N64/PSX (and even some PSP games).
CPU: AMD Athlon 64 X2 5600 Dual-Core 2.8 Ghz dual core RAM: 8 GB GPU: EVGA GeForce GT 220 1GB 128-Bit DDR3 PCI Express 2.0 x16I’ve set this up with Ubuntu, AttractMode and Retroarch. Everything else is set up and running, but now I’m starting to tackle shaders and… it’s just not cutting it. Everything but the simplest, single layer shaders starts dropping frames, bsnes-balanced running at 58.4 instead of 60, etc.
Even with an old CPU like that, it’s most likely a GPU issue, correct?
I’ve got an Radeon HD 4870 1GB 256-Bit GDDR5 laying around, but the power requirements would need a new PSU and I’m wary of AMD drivers in Linux (I should be, right?). Tom’s Hardware recommends a GeForce GT 730 1GB GDDR5 64bitfor their ~$65 range, I’m looking to spend < $100.
Some things hold me back though- my original GT 220 has a much higher memory bus, pixel rate and texture mapping units. Should I be concerned about that?
I’m not expecting to somehow be able to run Desume, Demul or PCSX2, just be able to run some of the more intense shaders- like the incredible original gameboy shader, and maybe some of the more intense crt shaders.
So, any opinions? Will a new GPU fix my shader issues? Thanks guys.