Hi all,
I’m new to the shader scene and frankly, the emulation scene too. I’ve been using retroarch for the past few weeks to play handheld games and I’ve been using the shader gameboy.slangp. I’m in love with the way this shader looks, but inexplicably, it stopped working the other day and all I see is this green screen.
The following shaders also display the same behavior: gameboy-light.slangp, gameboy-pocket.slangp. Other shaders seem to work just fine. I must have broken something, but I cannot for the life of me figure out what’s not working or how I can fix it.
I’ve tried resetting everything I could find to default. I’ve reinstalled retroarch. I’ve deleted all the shaders and reinstalled via the online updater. None of this has fixed the problem. I’m at a loss. Could anyone help me troubleshoot? I’m honestly not sure what I can show you guys that might help, but I’d be grateful for anyone’s time if they could help steer me in the right direction.
Thank you!