Please show off what crt shaders can do!

You may have never recalled them but that doesn’t mean they were not there.

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New presets coming along nicely!

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Oh no no, you miss the point! :sweat_smile: I don’t want to start a war here, to each his own. We just couldn’t afford good tvs bigger than 17", couple that with an RF or s-video connection at best and you simply had a whole different experience.

Like you said, it doesn’t mean they are not there, is just that for the life of me I really can’t see them.

A big shadowmask :slight_smile:

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Since when having a different perspective or opinion means there’s a threat of war? Speak your mind and speak freely.

There’s nothing wrong with discussion and not all discussion leads to debate.

Also, I don’t think I missed the point at all as I’m aware of all the factors which you mentioned, I just added some additional perspective due to the statement taken at face value.

In my example you had to zoom in to see the scanlines clearly. So it’s not hard to understand why you would make the statement that you did.

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Nobody knew what scanlines were back then anyway, and then emulators came along which gave you them but no masks. Thankfully, we have sophisticated shaders now and know a lot more about proper TV adjustments. :smile: If e.g. contrast is set too high on a TV, or if it’s out of focus you can basically have “mask-only” look. It’s also just natural on very small sets.

Here’s something from my 21" (about 20" viewable) set pre- and after adjustment.

Even on small 14" with PAL 50Hz output you can see it’s still different from plain “mask-only” look.

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I think I remember scanlines a long time ago… :stuck_out_tongue:

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Playing around with overlays, glass and reflections… :nerd_face:

(open in full-screen!)

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possible to share? I like it a lot

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thanks!

I will tidy things up a little and then share the whole thing, I’ll update the my pack soon (probably today)!

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A VGA/doublescan preset with antialiasing:

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I’m working on a new 1080p settings, based on my new philips CRT combo VHS.

This is my previous settings based on the Sanyo CRT.

And these ones the new updated one :point_down::point_down::point_down:

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Stil trying to maximize mask and keep brightness, same old story :slight_smile:

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Megatron Shader on My Smartphone Samsung A55

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This is how it looks right now, later I’ll try if I can make masks stronger, but I love the way it looks.

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I think you posted the same image twice: same filename (and brightness)

Sorry, you are right, I’ll change it right now! thanks. :sweat_smile:

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Hi, I just found something on Retroarch that was driving me crazy, I always new something was wrong, I don’t know if it’s a bug or is it me, but can someone confirm it and report it or something?. It has do with simple presets savings, toggle on, vs Toggle off, it seems that affects brightness, so it has an impact on the shaders, even without shaders you can noctice decrease of brightness when you switch it off.

Here’s and example:

Simple preset toggle off:

Simple preset toggle on:

Edit:also happens with other toggles like taking notifications off.I don’t know why that happens, but I think it affects with other options too, like changing video driver (I use Vulkan) if you change options on retroarch affects in a way in the brightness, it’s slightly but depending the options is more or less, and then you have to start tweaking a bit the shader settings and it’s annoying, also can affect to other people if the have different options enabled or disabled, so it won’t look the exactly the same as I have.

on my monitor I can’t tell any difference in brightness.

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