Calling all CRT owners: photos please!

New pics from the Super Nintendo and the Commodore Amiga. First attempt with the camera Pro mode:

Here a video gameplay:

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Think I might as well just post some old stuff here, don’t think Major Pain is using what he sees here for new presets in the foreseeable future anyway.

This is from my old Samsung Syncmaster 757p monitor, I only realized that this was actually a top monitor (17" with dot pitch 0.22 mm) after I got rid of it as it wasn’t in a usable state anymore.

First two games ran in 120 Hz, the last (Amiga PAL game) in 100 Hz, which I suppose explains why the scanlines were way less pronounced.

Now by contrast, this is the 17" Blaupunkt TV set I had for a brief time until it was burning up inside.

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Went to a retro gaming event (Revival Retro 2024, Wolverhampton UK) where they had old consoles and arcade machines setup on display and free to play. Took some close-ups of the CRT’s on showcase.

Images have been compressed to allow for upload, right click and open image in new tab and view at 100% appreciate the shots.

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Ran into this on a youtube video Might be of interest to @Cyber

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I don’t know if this is the right place, but here are some real Nintendo DS and PSP LCD photos.

NINTENDO DS:

PSP:

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May I request “The Ooze” for the Sega Genesis with composite video? The color of the ground in that game is difficult to calibrate and reference material is lacking. An output comparison would be fantastic.

Street Football (1986) arcade in the film The Accused (1988).

:smile:

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I think it is nearly impossible to not overexpose; or maybe that’s not the right term:

Screenshot_20240917_160206

Red phospors bleeding over green one even if not much excited.

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Retroarch 15khz native mode, Picodrive emulator with video options set to CRT, with Scart RGB, no rainbow effect, no transparencies, just stripes. @sonkun

And this is real hardware Pal Mega drive with Scart RGB:

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That’s sexy. Looking at those shots remind me of this thread I saw earlier:

https://www.reddit.com/r/crtgaming/comments/1ftazh7/im_a_little_biased_to_philips_now/

The picture on that also looks amazing.

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Pictures of Disney DT1350-C w/ PS2 using Composite

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Updated pictures of DT1350-C after I corrected the Convergence as much as I could.

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I have released a new edition of my CRT photo collection (and a book edition too). You can read about it here.

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This is my new acquirement, 14" Philips combo VHS, it looks new, it didn’t work because something mecanic of the VHS was wrong and I sent it to fix. It was my mother’s. Colours look better than my other sanyo, also the image is sharper

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Crazy Taxi (Arcade)

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Another cool find @Cyber

https://old.reddit.com/r/crtgaming/comments/p6kalq/i_used_a_geiger_counter_to_test_my_crts_for_xrays/

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Atari ST Gameplay emulated on My new CRT with CRT Emudrivers. :heart_eyes:

And this is offtopic, but I want to show you my new Christmas toy, the Anbernic RG-40XX-H :heart_eyes:

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I received a Sync Stripper sometime ago, which was necessary for my multisync monitor (Eizo Flexscan 8060s) to be able to receive signals from my consoles over RGB SCART (background on Sync). I also got a MX4sio for the PS2, testing games now. Here’s a few shots.

The monitor shows a scanlined look with 480i/576i. Depending on the game, this can look better than 480p/576p imho, the monitor image is quite soft in highres progressive. However, I find fonts somewhat strange looking sometimes with interlace. 240p/288p looks as I would expect.

480i

480p

576i

576p

240p

288p

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