Oh! Great work man! For the next step you can try nudging the White point in the shader towards the cooler side (higher colour temperature value) as the real CRT’s tiles look more blue, while the shader pic’s tiles has a bit more red in them making them purple…
The CRT shots also look slightly desaturated but adjusting the White Point to a cooler colour temperature should take care of that as well without you having to lower the saturation.
I’m judging based on the photos which could be influenced by camera settings and other environmental factors. If what I’ve noticed isn’t reflected when viewing in person then leave it alone but I have strong feeling that the photos are telling the truth.
Another parameter which affects things like overall tinting, colour temperature and white point is the “Phosphors” shader parameter by the way.