I really have to take my hat off again to guest.r, who programmed the shader, and explicit the Trinitron mask (and surely to HSM for the great bezel reflection).
The Trinitron mask @ 4K in combination with the mask strength setting @ 0.95 and the Trinitron Low Strength mcut setting @ aslo 0.95 make it virtually indistinguishable to the real stuff.
In my Google searchings for pictures, displaying games on a real Trinitron CRT with the Aperture Grille mask, this shader comes very close.
This is a photograph of an actual Sony Trinitron TV:
And here I made a photo of my 4K OLED displaying the same game sequence of Final Fight:
If I compare this to the shaders I used before and which almost only recreated the scanlines, the difference is huge. The mask is the most important of the shader and guest.r did an amazing job on this! And the good thing is, that the shader does not make the image too dim.
With the shader, my OLED @ 50% brightness achieves a 100 cd/m² / nits White Full field pattern ingame in the service menu of an arcade game according to my Luxmeter, which is the same as a real CRT.
I can recommend anyone who loves Retro Games to buy a 4K Monitor or TV. With a 1080p display or even 1440p, you just can’t resemble the CRT masks properly.