Preset 2
shaders = "1"
shader0 = "D:\RetroArch\shaders\shaders_glsl\crt\shaders\crt-aperture.glsl"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
parameters = "SHARPNESS_IMAGE;SHARPNESS_EDGES;GLOW_WIDTH;GLOW_HEIGHT;GLOW_HALATION;GLOW_DIFFUSION;MASK_COLORS;MASK_STRENGTH;MASK_SIZE;SCANLINE_SIZE_MIN;SCANLINE_SIZE_MAX;GAMMA_INPUT;GAMMA_OUTPUT;BRIGHTNESS"
SHARPNESS_IMAGE = "1.000000"
SHARPNESS_EDGES = "1.000000"
GLOW_WIDTH = "0.050000"
GLOW_HEIGHT = "0.050000"
GLOW_HALATION = "0.000000"
GLOW_DIFFUSION = "0.000000"
MASK_COLORS = "3.000000"
MASK_STRENGTH = "0.300000"
MASK_SIZE = "2.000000"
SCANLINE_SIZE_MIN = "0.500000"
SCANLINE_SIZE_MAX = "1.250000"
GAMMA_INPUT = "2.500000"
GAMMA_OUTPUT = "2.200000"
BRIGHTNESS = "1.000000"