DOSBOX
Shader
zfast_crt + ewa_curvature
Shader Passes: 2
Shader #0: zfast_crt_finemask.slang
Shader #0 Filter: Linear
Shader #0 Scale: 5x
Shader #1: ewa_curvature.slang
Shader #1 Filter: Linear
Shader #1 Scale: Default
Shader Parameters
Blur Amount X-Axis: 0.00
Scanline Darkness - Low: 9.00
Dark Pixel Brightness Boost: 1.40
Mask Effect Amount: 0.20
Mask/Scanline Fade: 0.30
EWA Curvature X-Axis: 0.01
EWA Curvature Y-Axis: 0.02
Mask Style: -1.00
Shader Presets
shaders = 2
shader0 = shaders_slang/crt/shaders/zfast_crt/zfast_crt_finemask.slang
filter_linear0 = "true"
scale_type_x0 = "source"
scale_x0 = "5.000000"
scale_type_y0 = "source"
scale_y0 = "5.000000"
shader1 = shaders_slang/anti-aliasing/shaders/ewa_curvature.slang
filter_linear1 = "true"
BLURSCALEX = "0.000000"
LOWLUMSCAN = "9.000000"
BRIGHTBOOST = "1.400000"
MASK_DARK = "0.200000"
MASK_FADE = "0.300000"
warpX = "0.011000"
warpY = "0.021000"
shadowMask = "-1.000000"