Well the thing is I have fallen in love with this palette: http://www.firebrandx.com/nespalette.html
His goal have been for the last couple of years and I quote: [I]“to provide a more faithful representation of the colors coming out of the original NTSC NES front-loading console’s composite video jack”
[/I]I have been using this palette in puNES and it looks great but I want to be able to use it through Nestopia’s Libretro core as well as I can’t stand the inaccuracies of the current palettes.
We have been requesting on Github to be able to choose custom palettes and I respect developers for having a real life so it may take a while.
Some cores have the option to use shaders to change palette/colors, the gba-colors.cg shader comes to mind which I use for the mGBA Libretro core and Harlequin’s DMG shader is also customizable.
Is there a way to create a shader that works like the ones I mentioned above in order to change colors for Nestopia?