Post Your Overlays!


#222

That looks amazing! Great work!


#223

Thanks for sharing Fernand. The vignette effect looks great. What are the reflections based on?


#224

These overlays are awesome! I didn’t see one but, might there be one for the BS-X?


#225

Can someone please re-post a link to the glassy psx and gba keys overlays? The two links dl.dropbox.com/u/70606510/glassy_gba.zip and dl.dropbox.com/u/70606510/glassy_ps.zip are dead. Thanks


#226

Inspired by people in this forum i made some that i really love to use


#227

See these in my email and had to drop by and say how very cool they are.

Great job and thanks for sharing :grinning:


#228

These all look amazing !! Great work


#229

Awesome work! Do you have them somewhere to test them out?


#230

Childhood revived!!!


#231

Thank you :smile: you can download them here

Special thanx to John.Merrit, Orionsangel, exodus123456, hohommx and Seymour for inspiration e tv images


#232

TouchToggleMenu

This overlay intended for phones and tablets is invisible and does exactly one thing. Opens the menu when you touch or click anywhere on the screen, so you don’t have to dedicate any gamepad buttons for that purpose or cause unintended game actions with a combo.

https://mega.nz/#!8YFAiKzb!E772u42tyMd6X-rghu4I1C6b2_CPvMZt5ONcewEahhM


How do I exit a game? Why doesn't the back button work?
#233

Wow. These are brilliant! Thank you.


#234

I just made Arcade mame AVSP new overlay for 1680x1050 resolution http://www.mediafire.com/file/eb8stcddh4rj77p/Alien_vs_Predator.zip settings: integer scale off, aspect ratio custom, viewport x 280, viewport y 107, viewport width 1120, viewport height 837.

Mortal Kombat new 1680x1050 resolution http://www.mediafire.com/file/njn5xtru8yu5xlq/M_Kombat.zip settings: integer scale off, aspect ratio custom, viewport x 280, viewport y 107, viewport width 1120, viewport height 837.

Street Fighter 3 new http://www.mediafire.com/file/rgezsd3v0ll5c11/Street_Fighter_3.zip settings: integer scale off, aspect ratio custom, viewport x 280, viewport y 107, viewport width 1120, viewport height 837.

Here is Street Fighter 3 Integer scale not working, instead use custom aspect ratio, viewport x 255, viewport y 87, viewport width 1170, viewport height 876.

Mortal Kombat 2 Integer scale not working, instead use custom aspect ratio, viewport x 255, viewport y 87, viewport width 1170, viewport height 876.

Mortal Kombat 2 with theme by Cleberman http://www.mediafire.com/file/d2ui5arx4jyc5zy/mkombat2.zip

Mortal Kombat 3 Integer scale not working, instead use custom aspect ratio, viewport x 255, viewport y 87, viewport width 1170, viewport height 876.

Snes super mario world custom overlay for 1680x1050 resolution, not scale very well but ok. settings: integer scale off, aspect ratio custom, viewport x 280, viewport y 107, viewport width 1120, viewport height 837.

Here is Snes Super Mario World properly scaled and fixed :smile: settings: integer scale off, aspect ratio custom, viewport x 276, viewport y 107, viewport width 1128, viewport height 837.


#235

Sega Genesis overlay for 1680x1050 resolution http://www.mediafire.com/file/vuk7bmtm17d5mx5/sega_genesis.zip settings: integer scale off, aspect ratio custom, viewport x 337, viewport y 79, viewport width 1011, viewport height 753.

Sega Genesis with adjusted brightness and contrast Fixed http://www.mediafire.com/file/yrf70hqm23wd9l8/SegaGenBrighter_fixed.zip


#236

I love the Arcade overlays from John.Merrit, i’m using his generic cabinet png with files from Mr’do to create what is missing, but i don’t know if it’s good enough, what do you think? i don’t want them to be real, just a little bit realistic…

my first attempt

second attempt


#237

Bodomterror it’s good, but you need to increase opacity in my opinion, image in background is seen through overlay. My new snes overlay with correct aspect ratio http://www.mediafire.com/file/uwhyeev63husl8b/Super_Nintendo.zip settings: integer scale off, aspect ratio custom, viewport x 304, viewport y 96, viewport width 1072, viewport height 804.


#238

Yeah i wanted to be like that, like a glass panel so i can see whats in front of the cabinet, its an image that i added to create a reflection, its not the background behind the cabinet.


#239

You my try my glass effect from here http://www.mediafire.com/file/4mcbr2exgo2eurk/SuperNintendoEntertainmentSystemBezel1920x1080glassdeki.png and put the only transparent area over your overlay and play with brightness and contrast either on gimp or in photoshop.


#240

with glass panel i mean the part where the marquee is, not the crt screen, thank you for the file tho :smile:


#241

Super Mario World with nice glass shade effect http://www.mediafire.com/file/q5713scqe5y573n/smario_world_glass_shader.zip

Link for Glass Shader Template i used in SMW http://www.mediafire.com/view/pj1sas6frjzpk0o/Glass_shader_template1680x1050.png. Copy template image and paste it to you’r full overlay and decrease opacity in gimp or other editor to you’r liking. Here is SMW with broken glass effects http://www.mediafire.com/file/32sg8ctwe6dsgdu/SMW_broken_glass.zip

Super Nintendo broken glass effects, i’m not touched gameplay area it’s clean http://www.mediafire.com/file/l58rn5ddkb3g6ma/super_nintendo_broken_glass.zip

Snes 16:10 Donkey Kong Country fixed frame border custom overlay http://www.mediafire.com/file/j884vaagoupt2gr/Donkey_Kong_C.zip settings: integer scale off, aspect ratio custom, viewport x 391, viewport y 188, viewport width 898, viewport height 675.