[QUOTE=John.Merrit;28472]Great update, solid12345, will be downloading in a short while.
Would you like me to upload a higher-percentage-opacity version, so you don’t have to go through the opacity settings in the menu ?
I have a real N64 + lots of carts. I will try some Mario Kart 64 side-by-side with Retroarch + your shaders, to see the difference.
One difficult thing with doing a side-by-side test is that the TV is still a TV, so lots of colour/brightness/contrast settings were set for TV viewing. There is no “Factory Default” setting on these old CRT sets, so no sort of standardised setting other than setting the levels to 0/middle/far left etc…[/QUOTE]
Nah it’s fine, I may customize it to my personal liking in photoshop. I tend to prefer my image bigger and “zoom in” on your overlay so I mostly just see the edge of the TV border and none of the faux room/bookcase, just personal preference. I like a little glare but not a whole lot.
As for comparing to a real CRT, yea everyone’s TV is going to be different, color temperatures will vary and some peoples sets will be a bit blurrier, sharper, etc., there is no “right” setting. That is why I tried to go with a variety of “looks” for this pack to give people options. I think composite and s-video looks much better for 8-bit era games for example by smearing the blocky pixels but prefer a sharper picture through RGB for 32/64-bit era games for instance. Consequently this is probably how most people’s experiences were growing up, the progress from an early 80s Famicom-era television to a nice late 90s trinitron is vastly different so alot of people would have been playing Playstation on a better TV by the time it came out.