I am having an issue with the hq2x.cg shader on Windows. I initially set retroarch and emulation station up on my main desktop which is an Intel i3/AMD Radeon machine running Windows 7 Ultimate x64. Everything worked great… controllers, hot keys, shaders, etc. I had each emulator loading hq2x.cg at startup with the ability to scroll through all the available shaders in-game via hotkeys. Worked perfectly.
After getting comfortable with retroarch/emulationstation I decided to get it all configured on my HTPC which is an Intel Atom 330 with Nvidia Ion graphics running Windows 7 Ultimate x64. Everything is working great with the exception of hq2x.cg. If I tell an emulator (I have tried fceumm_libretro and snes9x_libretro) to load hq2x by default, retroarch crashes at startup. If I don’t load a default shader and then manually select hq2x in-game via the hotkeys, I just get a black screen. The emulator doesn’t crash and I am still able to keep scrolling through the rest of the available shaders, but obviously hq2x isn’t working.
I have tried both 32bit/64bit Windows and 32bit/64bit retroarch and cores with the same result, so my guess is it has something to do with the hardware. I really like this shader and would love to get it running. Any help or pointers would be greatly appreciated. Thanks.