This is the current state of the CRT Shader that i am working, so. for right now, i release another, more specificly, a prototype of one, to know if i am getting things right, and what stuff i need to add, and what settings do what i need to add, Here is the download
https://mega.nz/#!TxsUGAbD!x5sy_lsGprC6l6zS9c55_UhhYgwwVG7hzUujmaNww3U
- exactly the same
- pretty close
- accurate enough
- just accurate
- not too accurate