Are all of the shaders in the PS3 0.9.9 release working. Somehow for me I see no difference while activating a shader or loading a shader template. Do I have to restart RetroArch after applying a shader?
if you load just a shader/s you need to choose “Apply Shader change” to see the effects. If you load a preset, then the changes are automatically applied.
Hmm. Somehow for me everything looks the same. Do I have to change the resize value? I will have to try again.
Post here which shaders and presets you’re comparing. There are some shaders which have slightly differencies, or only of speed.
PS: This thread should be moved to “Retroarch Shaders” discussions.
Topic moved. Hope I didn’t confuse the OP of this thread.
Still fighting with shaders on PS3. After loading a preset the filter has been applied (seen in background), if I click on apply shader changes button the filter is disabled for me.
I’ll push a new version soon that has a lot of bugs fixed.
Sounds great