Hi,
With regard to using the Raspberry Pi 2 to emulate N64 through LAKKA has anyone worked out what the most effective Mupen core settings are for performance.
I did read in another thread that the GLN64 graphics plugin is the most efficient but I have had no luck with this as when I use this I have missing bitmaps and random missing polygones in the game.
I have found that using glide64 is acceptable on some games but on others I get heavy flashing that makes the game unplayable (Well not without causing siezures anyway).
Note that I have not overclocked the build as yet but from experience with the RPI 1 overclocking doesnt really get you much.
Has anyone had any success with Mupen on the RPI2? And if so whould you be so kind as to post your core settings here?
Thanks,
Keith.