RetroGames4K's Mega Bezel screen pics, gameplays & custom settings

Ok so I decided to play around with everyone’s presets now that I’m done tweaking for the moment. I load up the 1080p Sanyo preset and go straight to my “test game” Sonic 1, I’m cruising messing around until I get here:

I notice the waterfall isn’t blended. I then check the parameters and notice you got the “ntsc resolution scaling” set to 1.62? I’m not sure why you decided on that setting but I ended up defaulting it to get that blending back. Other than that I think it’s a cool looking preset.

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It should be a mistake, it should be set to 1.65. I’ll check it and correct it tonight. Thanks for the info. :smiley:

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Actually it is set to 1.65 I must have moved it myself by mistake without noticing.

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Also to let you know, my mega drive is with Scart RGB, and the waterwall looks with stripes and not like if it was trasparent, similar to the screenshot you uploaded, but just in case I’ll check my parameters tonight.

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Ah now it makes sense. So what I’m seeing here is a representation of exactly how it looks on your tv with real hardware connected all the way down to the video input connection.

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Correct, RGB looks like real pixels, doesn’t look like transparent. Looks more like stripes pure pixels without blending. I like blending, but I prefer the a crispier image and clarity over blending and blurryness, but is a personal preference…

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Also I’ll check that my settings are set to 1.65, and later I’ll make you a photo direct from the CRT and you can see that it looks like that.

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@sonkun just wondering, what NTSC resolution scaling did you set? Always good to know others opinion. Thanks.

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I just defaulted it to 1.00. Going higher than that begins to break the blending.

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Ok. Thing is although blending looks good, the image looks blurry, but if you set it up to 1.65, looks more like a Scart RGB and blurry goes off. That’s why. I tried to copy my CRT. Here are some more examples… As you can see, even in the thumbnail of the photo you can see the crisp of the image popping out, and the image doesn’t look blurry and flat.

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Got it. I didn’t know at first you were replicating a scart signal.

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Yes, sorry about that. The thing is, if I’m using Guest’s advanced NTSC is because colours and image look more similar to my CRT. Also I will make the 4K version, and I suppose it will look more realistic. When I can I will start with it. Now for the moment I’m having a rest :sweat_smile:

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Quero informar que você já tem uma atualização para os shaders 1080p para baixar, caso ainda esteja interessado. Espero que você goste. Oposições são sempre bem-vindas.

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Working on 4K settings…

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Hi @RetroGames4K - congrats on your work on 1080p - knowing that you are inspired by a real CRT TV that you own is very fascinating - thanks for your work and sharing

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Thank you very much, I’m really glad and grateful that you like them. Now I can make a new preset with my New Philips VHS combo :sweat_smile:.

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For arcade and Neo Geo I recommend MAME 2010 core, for mega drive use Picodrive, for Snes use Snes9X. At least for me it looks better on those.

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Why Mame 2010?

I used MAME 2010 + MAME 2003 plus but i switched to FBNeo lately, mainly because of preemptive frames/ Run-Ahead.

Set it to 3 and it seems to work reliably across all of the games i tried, the latency is so reduced that playing is really a joy now.

Amiga’ s OCS/ECS chipsets had 4bit per channel so even 12bit (RGB444) is enough, but on the other side AGA have 24bit output, so it really needs RGB888, or you may get inaccurate colors and/or banding expecially on big copperlists.

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At least for my shader settings, other emus like FBNeo, it looks if it had more resolution and it doesn’t look right to me, the same happens with mega drive Genesis plus GX and picodrive, with Snes happens the same, snes9x looks better than BSNES also ok a real CRT looks blurrier. About amiga I confused that with my real CRT settings. So ignore that :sweat_smile:

It has to be something in the core options, because when I switched to FBNeo I didn’t noticed any change in the picture.

You may try to reset them…

…edit: Can’t find any related option in FBNeo core :man_shrugging:

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