Hi, really liking GTU v5 shader combined with reverse-aa applied twice @ max sharpness (2nd pass cleans up some minor artifacts). Just wondering if there’s a newer or better reverse aa shader out there? Thanks
shaders = "5"
shader0 = "crt/shaders/gtu-v050/pass1.cg"
scale_type0 = "source"
scale0 = "1.0"
filter_linear0 = "false"
shader1 = "crt/shaders/gtu-v050/pass2.cg"
scale_type1 = "source"
scale1 = "1.0"
filter_linear1 = "false"
shader2 = "crt/shaders/gtu-v050/pass3.cg"
scale_type2 = "source"
scale2 = "1.0"
filter_linear2 = "false"
shader3 = "anti-aliasing/shaders/reverse-aa.cg"
scale_type3 = "source"
filter_linear3 = "false"
scale3 = "2.0"
shader4 = "anti-aliasing/shaders/reverse-aa.cg"
scale_type4 = "source"
filter_linear4 = "false"
scale4 = "2.0"
parameters = "REVERSEAA_SHARPNESS;REVERSEAA_SHARPNESS"
REVERSEAA_SHARPNESS = "10.00000"
REVERSEAA_SHARPNESS = "10.00000"
note: you should check shader parameters box to make sure 10.0 is being applied both times. -edit- Especially after hitting “Apply shader changes”
edit: Unfiltered screenshot added