Rolling Scanline Simulation

THANKS! Looking forward to the updates HSM. Needing something fun to jump back into vetical arcade projects. This should pair nice with 480hz monitor :slight_smile:

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Ok, thanks for the reply. Sounds great. I’ll just hold off until it’s ready. :slight_smile:

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Just tried it out with the Guest Advanced shader and it does look much clearer! I do have some banding and occasional flickers happening, so I’ll have to experiment with some of those fixes, but I’m pretty impressed with the motion clarity. Looking forward to the Mega Bezel update :smiley:

Btw, I’m using a 32" LG 4K OLED gaming monitor with 240hz.

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Just wanted to check… with the crt shader loaded and settings enabled, I get an image with the bottom half of my screen all black (and top half has fast, black flickering). Is this a compatibility issue with my monitor? or just a settings issue? Thanks.

edit Ok, turns out this happened because the rolling scanlines option was on again. It looks like some of those sync options turn each other back off and on, but I have that sorted now.

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