I am having problem save content directory presets not working in latest stable version. After I select the “Apply shader” option, then go to save and select “Save Content Directory Preset” . I checked the folder & it is saving as game name instead of content directory . Is this a bug? When I restart another game it is not loading the shader I previously selected. But if I load the same game it will load shader due to saved as game preset. But this is not what I selected
I do not want to use save as core presets , due to some systems share same core.
Can someone suggest me what else can I try?
Thank you so much