I’ve been using CRT-Geom for a while now, but as time goes on, I have found myself modifying it more and more, removing things I have concluded to be superfluous to the quality of the image, such as curvature, halation, and phosphor emulation, and even making the scanlines bloom more to make the black lines look less dark and obvious. I have also made it less blurry. This is what my current implementation looks like:
Here’s the code if anyone’s curious:
However, now I’m beginning to think even the scanlines themselves may be superfluous as well. They aren’t really what makes the picture look so good to me, but rather the scaling algorithm and slight blur. So I’ve been wondering if there’s any way to have just whatever CRT-Geom does to scale the image, but without the lines.
And before you ask, yes, I have tried a bunch of shaders. None really do what I want. Bilinear is too simple yet too blurry at once, bicubic just looks bad, and GTU doesn’t let you tone down the vertical blur without adding scanlines, and it’s just too blurry overall. CRT-Geom just does it in a way that softens the image, yet still looks good. I also like the blooming around bright colors and such.
Any ideas on how one could make this happen? Is it even possible?