Hi everyone, I’ve been testing the latest nightly build for x64 and I’m having a problem, not sure if I’m missing something or doing something wrong or it’s some build issue, cause I couldn’t find anything related. Basically my problem is that no matter what shader I select, if I use SCALE of 1X or higher, my screen looks blueish… like everything get’s too blue. If I set to “Don’t care”, looks fine. This is happening with all the shaders and they are up to date, just in case your wondering.
Any ideas ?
Thanks.