Screen blue when appliying shaders scale 1x or more

Hi everyone, I’ve been testing the latest nightly build for x64 and I’m having a problem, not sure if I’m missing something or doing something wrong or it’s some build issue, cause I couldn’t find anything related. Basically my problem is that no matter what shader I select, if I use SCALE of 1X or higher, my screen looks blueish… like everything get’s too blue. If I set to “Don’t care”, looks fine. This is happening with all the shaders and they are up to date, just in case your wondering.

Any ideas ?

Thanks.

Hmm. I’m not having that issue here. However, “don’t care” is usually the best thing to pick anyway. Is there a specific thing you’re trying to achieve by setting the scale factor like that?

No, I’m using some of the default shaders and some of them use Scale 1x or 2x by default… also using some shaders myself like 2xSAI, I think you need to set scale to at least 1x to work, but not sure. In any case, some of the default settings in shaders like “crt-interlaced-halation” come with scale in 1X… and in those cases, everything goes blueish… not sure if I can capture the error, only with a photo probably.