Screen is cropped ~50% when using certain shaders

Please see pic for 3 of the presets I am having issues with. There may be others.

If I use this preset with DX10, DX11 I get the error

If I use DX12, vulkan I don’t get this error (these presets are not availble for OpenGL)

I use d3d11 because I use reshade for color correction (reshade does not currently support DX12, vulkan).

Thoughts?

Thanks!

Try removing passes until it stops cropping. That should help pinpoint the offending pass.