Screen is cropped ~50% when using certain shaders


#1

Please see pic for 3 of the presets I am having issues with. There may be others.

If I use this preset with DX10, DX11 I get the error

If I use DX12, vulkan I don’t get this error (these presets are not availble for OpenGL)

I use d3d11 because I use reshade for color correction (reshade does not currently support DX12, vulkan).

Thoughts?

Thanks!


#2

Try removing passes until it stops cropping. That should help pinpoint the offending pass.


#3

scalefx9-aa-blur-hazy-ntsc-sh1nra358.slangp

shader 7 scalefx-pass7.slang

filter nearest

scale 3x

This is when the image is cropped. If I remove this pass, I can tell that it is not cropped.