Shader Screenshots and performance guide?

While being new to RetroArch, I’m surprised that the shaders part is kind of clunky (super impressive app overall of course). Does anyone provide, or would want to see screenshots from the different shaders included? I’ve seen blogs posting shader screenshots, but they are often outdated with presets no longer downloadable. And would it make sense to also include how much the shaders require in terms of performance (from a scale to 1-5?) or is it too subjective?

I’ll happily start screenshotting! :slight_smile: M

I’ve just started using retroarch, and I’ve gotta say i’m a bit disappointed as you are in how annoying it is to see what these shaders look like. So, I’ve taken it upon myself to try and document all the CG shaders (since the other types don’t like me for some reason) and put them in a nice organized dropbox file for all too see; minus the ones that just don’t work for me for whatever reason. I’m not done yet, but i’m currently up to cpg. As a side not, I feel the shader cycle buttons are pretty useless, as you need to keep directing retroarch to the current batch of shaders you are testing, which is really annoying when you’re just trying to see what they look like.