Perhaps I’m too new but I’m looking for some basic advice on what “Shading” is? From what I can tell it’s a method to enhance your emulation experience by making graphics more “appealing”.
However, I kind of lost as to which shader should be used where and when?
I’m planning on running NES and SNES emulation through HyperSpin using RetroArch within a rebuild Cocktail Table on a 24" monitor connected to a Windows 7 PC. I’m not going to have the option of changing shades for each game. I’only going to have a power button, joysticks and buttons.
I found this post http://libretro.com/forums/showthread.php?t=4133 that talks about different shaders but my current 1.3 does have many of those.
Can anyone help with where to find any particular shaders and how to add them so it set to load the shader when RetroArch loads?
I’ve currently set it for Core bsnes-mercury v094 (Accuracy) - Hope that correct.