I love this Bokeh animated background. It would be even better if we could make it react to the horizontal scrolling, like a subtle parallax effect.
thanks, now I know how to create themes, try to make one of “Medievil” is one of my favorite games and I found out long after he left for never had a PSX. The truth is that I did not have game consoles, I enjoy the games today thanks to retroarch.
That’s just the usual theme with a black background, right? My RA looks like that using 1x1black.png as the background, mainly so I could see through the menu nicely while a game is in progress.
I force the psp layout, which is a special layout in xmb where:
- only 5 icons are displayed horizontally
- the active icon is the second from the left, instead of the third from the left
- no sublabels are displayed
I also set a scale of 125 here.
Sadly it was not enough for the guy to be able to read the screen. He’s able to play some games however (I wonder which ones). So he sent me some links about accessibility and it looks like a difficult thing to implement well.
A black-and-white, no-checkerboard-background version of RGUI might be more accessible, though obviously less attractive.
If rgui used a “pixellate”-like algorithm instead of regular bilinear when upscaling, it would look nicer.
This is what I use on PS Vita:
After taking the pics I disabled the core name (gets cut by playlists) and the time (seems to not regard my gmt config), and it looks even cleaner.
The dynamic backgrounds you’re using are not bad
Disabling the core name seems like a good idea in general.
I really like Systematic (REALLY), but was curious about how custom themes worked, so I decided to try to do something quick. This is the result:
There are many things that can be improved (removing small text, first of all, and there are some inconsistencies), but I was pretty satisfied. Using only the logos, without a frame would make me go crazy.
Of course after this I went back to Systematic.
Edit: sorted most of the problems I had with it and uploaded them here:
(lots of copyright infringement, so use at your own risk)RetroArch Font-Awesome Theme… Was curious what the Font-Awesome icon font would look like in RetroArch. Turns out it works pretty well on top of Monochrome.
This is nice but “Material Design” is not just a “material” wallpaper and icons. It’s also about the way things move, animations and stuff.
“This is a RetroArch theme which aims to adopt those principles.”
I did not say it is complete. If you have ideas on how it could fully embrace the ideas behind material design, then create issues in the queue and help out, through constructive feedback.
Sorry, I did not mean to be harsh. I like your theme.