[quote=“Squarepusher”]
They most likely don’t run very fast at all with those turned on (that is a subjective denominator anyway) - they just use frameskipping to hide away the fact they are not actually running at 60fps at all. I don’t believe in frameskipping when it’s not necessary - it’s just a lose-lose situation after all - that’s why it’s not in any of the cores.
I really don’t feel like adding this knowing the Xbox 1 is already well behind the Wii in terms of performance and adding a bunch of filters would make it even worse when actually running games with them turned on - and worse yet, I would get a lot of complaining by people who can’t help figure out why this or that emulator won’t reach fullspeed because they have this or that filter turned on.
Bottom line, Xbox 1 is too weak CPU-wise for me to be throwing CPU power away on CPU filters - and shader support is not advanced enough to rely on for using shaders as filters, so I’m in a double-bind situation - either solution has big deficiencies that make it not worthwhile. A CRT TV will provide all the filtering you need and Xbox 1 is an old system anyway - playing it on a HDTV is only going to be massively disappointing compared to a CRT.
If a system provides shader support so that we can have filters going on with close to no impact on CPU (like 360/PS3), then RetroArch will be on that system with full-blown shader support. If not, it’s tough luck and you’ll just have to make do with hardware filtering options. I don’t see any middle ground between that - if a system doesn’t have advanced enough shader support (like xbox 1/Wii) - then the CPU (in most cases) is too weak anyway for us to be forcing CPU filters on it anyway.[/quote]
nowhere in any of my posts have i referred to filterS in a plural sense, or even pixel shaders
i’ve talked about 1 filter: simple2x
and after using emulators on xbox since 2002 on CRT, i can categorically state that it does not stop any 8 or 16-bit emulators running at full speed whatsoever, and that it makes the image look very good - nice and sharp on CRT (LCD is useless for xbox 1 - no-one is talking about that)