I’m new in the shaders world and i don’t know much about it. Using some shaders from libretro i have noticed that the scan lines seem to disappear from static objects when the game camera moves. When it’s moving left-right the vertical lines seem to disappear and when moving up-down the horizontal lines seem to disappear. They do not really disappear it’s mostly an illusion, they are there and if i focus i see them clearly.
Can someone confirm this effect of camera movement or it’s just my dumb eyes? I do not have a CRT screen on my hands right now and i can not check if this effect is present on the hardware too.