I thought vulkan already benefited from Hard GPU Sync hence the setting wasn’t required, but it’s been a few years since I looked into it.
I’d be interested to know about any frame latency differences.
I’m not averse to DX. I did see a delay in loading heavy shaders when I used them, but not with megatron. But some cores force a specific video drivers e.g scummvm forces opengl so I wouldn’t be able to use aperture there. I’m not really averse to using dot/slot mask with certain cores either, but I’d like to see ths issue fixed, as niche as it is.
UPDATE: I’ve found an amd driver which works: 24.5.1 with vulkan 2.0.299 from May 2024, although I might just live with the compromises rather than running an older driver…



