Hi, thanks @MajorPainTheCactus and congratulations again! Hope all is going well with you and your family!
I repaired my LG 55OLEDE6P so I’ve been running it through the paces and documenting my findings and observations concerning it’s subpixel structure and how mask patterns are displayed on it.
I’m hoping that now that I’m in a position to provide direct feedback on my particular model WOLED display, that hopefully someone like yourself or @guest.r might be able to imorove upon what is currently in existence for WOLED TVs.
I dunno if they are pixels, you might have to tell me. I was thinking that they might be subpixels.
What I’m seeing is exactly as the picture shows, that at 600TVL the red is wider than the blue and green by one column of subpixels (or pixels, please correct me if I’m wrong).
At 300TVL the red is wider by one column of subpixels as well.
Sharpening on my TV is probably at about 10. I’m using full chroma RGB 4:4:4 in SDR. These photos were all taken using HDR though.
Based on my research and observations my 2016 TV’s subpixel structure is not the same as a post 2018 model because LG increased the size of the red subpixel in those models considerably.
I’m using 3840 x 2160 resolution by the way.
I can’t remember off hand but these might be from the 2730 preset.
At higher TVLs it doesn’t look like RGB at all. I have to flip the mask layout to make it appear a little more like RGB but I don’t need 800 or 1000TVL anyway so I’m not focusing on that at the moment.
The anomalies are not really noticeable at any distance other than right up to the screen so overall the image quality is fantastic. It just feels sad that this beautiful TV can’t seem to get the RGB “phosphor” triads right after I’ve focused so much on that effect during its absence.
It’s almost as if I have to discard or ignore one of my favorite aspects of CRT emulation that I had valued for the past few months. That feeling disappears when I’m actually playing and enjoying my games though.