Sony Megatron Colour Video Monitor

In hindsight, I’m almost certain that those were the white subpixels alone.

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@MajorPainTheCactus @Azurfel

I’ve been loving the original presets for Megatron, especially now I’ve got Retroarch working in HDR on my LG BX.

I’ve been working on getting them going in Reshade on my Bazzite mini-PC build; and I’m having mixed results.

I’m interested to know what settings @MajorPainTheCactus uses in his show case video on Youtube with Dead Cells; and I’m also interested in a discussion about the best way to setup the CRT_HEIGHT resolution in order to get a decent CRT emulation whilst still making text in modern games more readable.

I got into this hole with Octopath Traveller, and I am finding with that it needs a close-to-native CRT_Height resolution and a high TVL to make the high resolution text in the game readable. I’ve gone with the JVC shadowmask preset on that game with the resolution settings matching the game; and whilst the effect is subtle it is worth it.

Another game on Steam which really benefits from a shader is Jack Move; and it looks great.

I was using the Guest Reshade port previously but its GPU overhead is considerable in comparison to Megatron, and on miniPCs you need all the power you can get!

Thanks again for all your work on this guys. /essay