Hey all. Weird and irritating issue with Retroarch core override function: Had everything configured nicely on the Retropie and was setting various system shaders. Got through most of them until I reached Gameboy, at which point the core override which had been fine until then, started to overwrite every available console.
So if I set up a shader on NES for example, hit save core override (which is meant to be on a system by system basis) that setup was then applied across the board.
Drove me nuts, looked everywhere for a solution, couldn’t find one, and formatted the entire thing and started over.
Everything seemed ok but now I’ve found that the core override is sharing between SNES and Megadrive. Other consoles aren’t yet affected.
This is a really weird problem and I can’t understand it. If someone can shed some light on why this may occur I’d be really grateful!