@MajorPainTheCactus I didn’t want to clutter up the Megatron thread so I’ve started a new topic.
So how do we emulate a 9300K temp without clipping anything, the way it should be (the way it looks on a PVM)? It seems like there are a lot of steps where things can go wrong. We have the monitor’s calibration (usually pretty inaccurate out of the factory), we have the color profile used by Windows or whatever OS we’re using, and then we have the shader settings. RA is not color managed so it gets no information from the color profile, it will just always be in 6500K.