My intention here isn’t to start a big debate over what constitutes “accurate,” but I’d like to make this a community effort if possible.
In order for the emulated phosphors to be as close as possible to the real thing, mask strength 100% is required.
The goal is to get the display as bright as possible and with the correct gamma, color, etc while keeping mask strength at 100%.
For this to work properly, the LCD backlight should be adjusted to 100% and you must have a standard RGB subpixel structure. For this to work with other subpixel structures, the mask code needs a slight alteration.
If done right, the LCD subpixels will work almost exactly like CRT phosphors on an aperture grille CRT. With a retina resolution display (ie, no visible pixel grid at any distance), the results can be so close to the real thing that even a trained eye will have difficulty telling which is the CRT and which is the LCD in a side by side comparison.
These settings are intended for a 1080p display and haven’t been tested with other resolutions. I’m using a custom resolution of 1494x1120 for games that use 224 horizontal lines.
If you can get the phosphors to look the same as how they look on a CRT, and you can match a CRT’s brightness and a CRT’s color and contrast, then this just leaves the problem of blur, but let’s forget about that for now
The settings I’ve been playing with the most are CRT brightness, gamma in/out, and scanline bright/dark levels.
This is what I’ve got so far…
(must be viewed at original size)
shaders = "40"
shader0 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-prep-add-params-standard.slang"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
shader1 = "shaders_slang/stock.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_border"
mipmap_input1 = "false"
alias1 = "DerezedPass"
float_framebuffer1 = "false"
srgb_framebuffer1 = "true"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-prep-info-cache-standard.slang"
filter_linear2 = "true"
wrap_mode2 = "clamp_to_border"
mipmap_input2 = "false"
alias2 = "InfoCachePass"
float_framebuffer2 = "true"
srgb_framebuffer2 = "false"
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-prep-intro-standard.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_border"
mipmap_input3 = "false"
alias3 = "IntroPass"
float_framebuffer3 = "true"
srgb_framebuffer3 = "false"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "shaders_slang/stock.slang"
wrap_mode4 = "clamp_to_border"
mipmap_input4 = "false"
alias4 = "PreDeDitheringPass"
float_framebuffer4 = "false"
srgb_framebuffer4 = "false"
shader5 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-mdapt/hsm-mdapt-pass0.slang"
wrap_mode5 = "clamp_to_border"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "false"
srgb_framebuffer5 = "false"
shader6 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-mdapt/hsm-mdapt-pass1.slang"
wrap_mode6 = "clamp_to_border"
mipmap_input6 = "false"
alias6 = ""
float_framebuffer6 = "false"
srgb_framebuffer6 = "false"
shader7 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-mdapt/hsm-mdapt-pass2.slang"
wrap_mode7 = "clamp_to_border"
mipmap_input7 = "false"
alias7 = ""
float_framebuffer7 = "false"
srgb_framebuffer7 = "false"
shader8 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-mdapt/hsm-mdapt-pass3.slang"
wrap_mode8 = "clamp_to_border"
mipmap_input8 = "false"
alias8 = ""
float_framebuffer8 = "false"
srgb_framebuffer8 = "false"
shader9 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-mdapt/hsm-mdapt-pass4.slang"
wrap_mode9 = "clamp_to_border"
mipmap_input9 = "false"
alias9 = ""
float_framebuffer9 = "false"
srgb_framebuffer9 = "false"
shader10 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-sgenpt-mix/hsm-sgenpt-mix.slang"
wrap_mode10 = "clamp_to_border"
mipmap_input10 = "false"
alias10 = ""
float_framebuffer10 = "false"
srgb_framebuffer10 = "false"
shader11 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-ps1dither/hsm-PS1-Undither-BoxBlur.slang"
wrap_mode11 = "clamp_to_border"
mipmap_input11 = "false"
alias11 = ""
float_framebuffer11 = "false"
srgb_framebuffer11 = "false"
shader12 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-custom-fast-sharpen.slang"
filter_linear12 = "false"
wrap_mode12 = "clamp_to_border"
mipmap_input12 = "false"
alias12 = ""
float_framebuffer12 = "true"
srgb_framebuffer12 = "true"
shader13 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-dogway/hsm-grade.slang"
wrap_mode13 = "clamp_to_border"
mipmap_input13 = "false"
alias13 = ""
float_framebuffer13 = "false"
srgb_framebuffer13 = "false"
shader14 = "shaders_slang/stock.slang"
wrap_mode14 = "clamp_to_border"
mipmap_input14 = "false"
alias14 = "refpass"
float_framebuffer14 = "false"
srgb_framebuffer14 = "false"
shader15 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-scalefx/hsm-scalefx-pass0.slang"
filter_linear15 = "false"
wrap_mode15 = "clamp_to_border"
mipmap_input15 = "false"
alias15 = "scalefx_pass0"
float_framebuffer15 = "true"
srgb_framebuffer15 = "false"
scale_type_x15 = "source"
scale_x15 = "1.000000"
scale_type_y15 = "source"
scale_y15 = "1.000000"
shader16 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-scalefx/hsm-scalefx-pass1.slang"
filter_linear16 = "false"
wrap_mode16 = "clamp_to_border"
mipmap_input16 = "false"
alias16 = ""
float_framebuffer16 = "false"
srgb_framebuffer16 = "false"
scale_type_x16 = "source"
scale_x16 = "1.000000"
scale_type_y16 = "source"
scale_y16 = "1.000000"
shader17 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-scalefx/hsm-scalefx-pass2.slang"
filter_linear17 = "false"
wrap_mode17 = "clamp_to_border"
mipmap_input17 = "false"
alias17 = ""
float_framebuffer17 = "false"
srgb_framebuffer17 = "false"
scale_type_x17 = "source"
scale_x17 = "1.000000"
scale_type_y17 = "source"
scale_y17 = "1.000000"
shader18 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-scalefx/hsm-scalefx-pass3.slang"
filter_linear18 = "false"
wrap_mode18 = "clamp_to_border"
mipmap_input18 = "false"
alias18 = ""
float_framebuffer18 = "false"
srgb_framebuffer18 = "false"
scale_type_x18 = "source"
scale_x18 = "1.000000"
scale_type_y18 = "source"
scale_y18 = "1.000000"
shader19 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-scalefx/hsm-scalefx-pass4.slang"
filter_linear19 = "false"
wrap_mode19 = "clamp_to_border"
mipmap_input19 = "false"
alias19 = ""
float_framebuffer19 = "false"
srgb_framebuffer19 = "false"
scale_type_x19 = "source"
scale_x19 = "3.000000"
scale_type_y19 = "source"
scale_y19 = "3.000000"
shader20 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-gtu/hsm-gtu-pass1.slang"
wrap_mode20 = "clamp_to_border"
mipmap_input20 = "false"
alias20 = ""
float_framebuffer20 = "true"
srgb_framebuffer20 = "false"
scale_type_x20 = "source"
scale_x20 = "1.000000"
scale_type_y20 = "source"
scale_y20 = "1.000000"
shader21 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-gtu/hsm-gtu-pass2.slang"
filter_linear21 = "false"
wrap_mode21 = "clamp_to_border"
mipmap_input21 = "false"
alias21 = ""
float_framebuffer21 = "true"
srgb_framebuffer21 = "false"
scale_type_x21 = "source"
scale_x21 = "1.000000"
scale_type_y21 = "source"
scale_y21 = "1.000000"
shader22 = "shaders_slang/stock.slang"
wrap_mode22 = "clamp_to_border"
mipmap_input22 = "false"
alias22 = "PreCRTPass"
float_framebuffer22 = "false"
srgb_framebuffer22 = "false"
shader23 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-afterglow0.slang"
filter_linear23 = "false"
wrap_mode23 = "clamp_to_border"
mipmap_input23 = "false"
alias23 = "AfterglowPass"
float_framebuffer23 = "false"
srgb_framebuffer23 = "false"
scale_type_x23 = "source"
scale_x23 = "1.000000"
scale_type_y23 = "source"
scale_y23 = "1.000000"
shader24 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-pre-shaders-afterglow.slang"
filter_linear24 = "false"
wrap_mode24 = "clamp_to_border"
mipmap_input24 = "true"
alias24 = "PrePass"
float_framebuffer24 = "false"
srgb_framebuffer24 = "false"
scale_type_x24 = "source"
scale_x24 = "1.000000"
scale_type_y24 = "source"
scale_y24 = "1.000000"
shader25 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-avg-lum.slang"
filter_linear25 = "true"
wrap_mode25 = "clamp_to_border"
mipmap_input25 = "true"
alias25 = "AvgLumPass"
float_framebuffer25 = "false"
srgb_framebuffer25 = "false"
scale_type_x25 = "source"
scale_x25 = "1.000000"
scale_type_y25 = "source"
scale_y25 = "1.000000"
shader26 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-interlace-and-linearize.slang"
filter_linear26 = "true"
wrap_mode26 = "clamp_to_border"
mipmap_input26 = "false"
alias26 = "LinearizePass"
float_framebuffer26 = "true"
srgb_framebuffer26 = "false"
scale_type_x26 = "source"
scale_x26 = "1.000000"
scale_type_y26 = "source"
scale_y26 = "1.000000"
shader27 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-gaussian_horizontal.slang"
filter_linear27 = "true"
wrap_mode27 = "clamp_to_border"
mipmap_input27 = "false"
alias27 = ""
float_framebuffer27 = "true"
srgb_framebuffer27 = "false"
scale_type_x27 = "absolute"
scale_x27 = "800"
scale_type_y27 = "source"
scale_y27 = "1.000000"
shader28 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-gaussian_vertical.slang"
filter_linear28 = "true"
wrap_mode28 = "clamp_to_border"
mipmap_input28 = "false"
alias28 = "GlowPass"
float_framebuffer28 = "true"
srgb_framebuffer28 = "false"
scale_type_x28 = "absolute"
scale_x28 = "800"
scale_type_y28 = "absolute"
scale_y28 = "600"
shader29 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-bloom_horizontal.slang"
filter_linear29 = "true"
wrap_mode29 = "clamp_to_border"
mipmap_input29 = "false"
alias29 = ""
float_framebuffer29 = "true"
srgb_framebuffer29 = "false"
scale_type_x29 = "absolute"
scale_x29 = "800"
scale_type_y29 = "absolute"
scale_y29 = "600"
shader30 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-bloom_vertical.slang"
filter_linear30 = "true"
wrap_mode30 = "clamp_to_border"
mipmap_input30 = "false"
alias30 = "BloomPass"
float_framebuffer30 = "true"
srgb_framebuffer30 = "false"
scale_type_x30 = "source"
scale_x30 = "1.000000"
scale_type_y30 = "source"
scale_y30 = "1.000000"
shader31 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-crt-guest-advanced.slang"
filter_linear31 = "true"
wrap_mode31 = "clamp_to_border"
mipmap_input31 = "false"
alias31 = ""
float_framebuffer31 = "false"
srgb_framebuffer31 = "false"
scale_type_x31 = "viewport"
scale_x31 = "1.000000"
scale_type_y31 = "viewport"
scale_y31 = "1.000000"
shader32 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/hsm-deconvergence.slang"
filter_linear32 = "true"
wrap_mode32 = "clamp_to_border"
mipmap_input32 = "false"
alias32 = ""
float_framebuffer32 = "false"
srgb_framebuffer32 = "false"
scale_type_x32 = "viewport"
scale_x32 = "1.000000"
scale_type_y32 = "viewport"
scale_y32 = "1.000000"
shader33 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-prep-post-crt.slang"
wrap_mode33 = "clamp_to_border"
mipmap_input33 = "false"
alias33 = "MBZ_PostCRTPass"
float_framebuffer33 = "false"
srgb_framebuffer33 = "false"
shader34 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-linearize-crt.slang"
filter_linear34 = "true"
wrap_mode34 = "clamp_to_border"
mipmap_input34 = "true"
alias34 = "BR_MirrorLowResPass"
float_framebuffer34 = "false"
srgb_framebuffer34 = "false"
scale_type_x34 = "absolute"
scale_x34 = "800"
scale_type_y34 = "absolute"
scale_y34 = "600"
shader35 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-blur-outside-screen-horiz.slang"
filter_linear35 = "true"
wrap_mode35 = "clamp_to_border"
mipmap_input35 = "true"
alias35 = ""
float_framebuffer35 = "false"
srgb_framebuffer35 = "false"
shader36 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-blur-outside-screen-vert.slang"
filter_linear36 = "true"
wrap_mode36 = "clamp_to_border"
mipmap_input36 = "false"
alias36 = "BR_MirrorBlurredPass"
float_framebuffer36 = "false"
srgb_framebuffer36 = "false"
shader37 = "shaders_slang/blurs/blur9x9.slang"
filter_linear37 = "true"
wrap_mode37 = "clamp_to_border"
mipmap_input37 = "true"
alias37 = "BR_MirrorReflectionDiffusedPass"
float_framebuffer37 = "false"
srgb_framebuffer37 = "false"
scale_type_x37 = "absolute"
scale_x37 = "128"
scale_type_y37 = "absolute"
scale_y37 = "128"
shader38 = "shaders_slang/blurs/blur9x9.slang"
filter_linear38 = "true"
wrap_mode38 = "clamp_to_border"
mipmap_input38 = "true"
alias38 = "BR_MirrorFullscreenGlowPass"
float_framebuffer38 = "false"
srgb_framebuffer38 = "false"
scale_type_x38 = "absolute"
scale_x38 = "12"
scale_type_y38 = "absolute"
scale_y38 = "12"
shader39 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm/hsm-bezel-reflection-standard.slang"
wrap_mode39 = "clamp_to_border"
mipmap_input39 = "false"
alias39 = "BR_CRTAndReflectionPass"
float_framebuffer39 = "true"
srgb_framebuffer39 = "false"
scale_type_x39 = "viewport"
scale_x39 = "1.000000"
scale_type_y39 = "viewport"
scale_y39 = "1.000000"
HSM_INT_SCALE_MODE = "1.000000"
HSM_INT_SCALE_BORDER_MIN_HEIGHT = "0.000000"
HSM_NON_INTEGER_SCALE = "100.169739"
HSM_CURVATURE_MODE = "-1.000000"
HSM_GAMMA_IN_LINEARIZE = "2.399999"
HSM_GAMMA_OUT_CRT = "1.600001"
HSM_POST_CRT_BRIGHTNESS = "700.000000"
HSM_TUBE_BLACK_EDGE_CURVATURE_SCALE = "1000.000000"
HSM_FRM_THICKNESS = "150.000000"
g_gamma_out = "2.550000"
g_crtgamut = "0.000000"
g_vignette = "0.000000"
wp_temperature = "6504.000000"
WP = "-100.000000"
glow = "0.005000"
brightboost = "1.000000"
brightboost1 = "1.000000"
gsl = "1.000000"
beam_min = "1.700000"
beam_max = "1.700000"
beam_size = "1.000000"
vertmask = "0.200000"
scans = "1.000000"
spike = "0.000000"
h_sharp = "4.500000"
s_sharp = "0.000000"
maskstr = "1.000000"
mcut = "1.000000"
masksize = "1.000000"
mask_gamma = "2.399999"
slotwidth = "3.000000"
mclip = "0.000000"
decons = "-0.000000"
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4;IntroImage;ScreenPlacementImage;ColoredGelImage;TubeStaticReflectionImage;BackgroundImage;BackgroundVertImage;ReflectionMaskImage;FrameTextureImage;CabinetGlassImage;DeviceImage;DeviceVertImage;DecalImage;NightLightingImage;LEDImage;TopLayerImage"
SamplerLUT1 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/lut/trinitron-lut.png"
SamplerLUT1_linear = "true"
SamplerLUT1_wrap_mode = "clamp_to_border"
SamplerLUT1_mipmap = "false"
SamplerLUT2 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/lut/inv-trinitron-lut.png"
SamplerLUT2_linear = "true"
SamplerLUT2_wrap_mode = "clamp_to_border"
SamplerLUT2_mipmap = "false"
SamplerLUT3 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/lut/nec-lut.png"
SamplerLUT3_linear = "true"
SamplerLUT3_wrap_mode = "clamp_to_border"
SamplerLUT3_mipmap = "false"
SamplerLUT4 = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/hsm-guest/lut/ntsc-lut.png"
SamplerLUT4_linear = "true"
SamplerLUT4_wrap_mode = "clamp_to_border"
SamplerLUT4_mipmap = "false"
IntroImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/IntroImage_MegaBezelLogo.png"
IntroImage_linear = "true"
IntroImage_wrap_mode = "clamp_to_border"
IntroImage_mipmap = "false"
ScreenPlacementImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
ScreenPlacementImage_linear = "false"
ScreenPlacementImage_wrap_mode = "clamp_to_border"
ScreenPlacementImage_mipmap = "false"
ColoredGelImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
ColoredGelImage_linear = "true"
ColoredGelImage_wrap_mode = "clamp_to_border"
ColoredGelImage_mipmap = "false"
TubeStaticReflectionImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/TubeGlassOverlayImage_3840x2160.png"
TubeStaticReflectionImage_linear = "true"
TubeStaticReflectionImage_wrap_mode = "clamp_to_border"
TubeStaticReflectionImage_mipmap = "false"
BackgroundImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/BackgroundImage_Carbon_3840x2160.png"
BackgroundImage_linear = "true"
BackgroundImage_wrap_mode = "clamp_to_border"
BackgroundImage_mipmap = "false"
BackgroundVertImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/BackgroundImage_Carbon_3840x2160.png"
BackgroundVertImage_linear = "true"
BackgroundVertImage_wrap_mode = "clamp_to_border"
BackgroundVertImage_mipmap = "false"
ReflectionMaskImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_White_16x16.png"
ReflectionMaskImage_linear = "true"
ReflectionMaskImage_wrap_mode = "clamp_to_border"
ReflectionMaskImage_mipmap = "false"
FrameTextureImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/FrameTexture_2800x2120.png"
FrameTextureImage_linear = "true"
FrameTextureImage_wrap_mode = "clamp_to_border"
FrameTextureImage_mipmap = "false"
CabinetGlassImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
CabinetGlassImage_linear = "true"
CabinetGlassImage_wrap_mode = "clamp_to_border"
CabinetGlassImage_mipmap = "false"
DeviceImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
DeviceImage_linear = "true"
DeviceImage_wrap_mode = "clamp_to_border"
DeviceImage_mipmap = "false"
DeviceVertImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
DeviceVertImage_linear = "true"
DeviceVertImage_wrap_mode = "clamp_to_border"
DeviceVertImage_mipmap = "false"
DecalImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
DecalImage_linear = "true"
DecalImage_wrap_mode = "clamp_to_border"
DecalImage_mipmap = "false"
NightLightingImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/NightLighting_3840x2160.jpg"
NightLightingImage_linear = "true"
NightLightingImage_wrap_mode = "clamp_to_border"
NightLightingImage_mipmap = "false"
LEDImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
LEDImage_linear = "true"
LEDImage_wrap_mode = "clamp_to_border"
LEDImage_mipmap = "false"
TopLayerImage = "shaders_slang/bezel/Mega_Bezel/shaders/HyperspaceMadness/textures/Placeholder_Transparent_16x16.png"
TopLayerImage_linear = "true"
TopLayerImage_wrap_mode = "clamp_to_border"
TopLayerImage_mipmap = "false"
Notes:
The TVL is 540 based on the number of triads and the screen resolution. This makes it similar to a PVM, so I’ve tried to match the beam shape to what I see on PVMs. However, the scanline dark/bright levels also directly affect the overall brightness and saturation of the image and this is taken into consideration as well.