There are currently “shaders” and “filters” as an option, and it doesn’t tell me the difference between them, and there is often even another shade or filter thing within the core options itself, after you load a game.
Clicking either option brings up a huge list of confusing names and acroynms, without any explanation, and we just have to work out how they look (usually by testing them individually, which takes ages).
Meanwhile in ZSNES, I just click “CRT filter”, and it looks even better than the retroarch stuff, at a fraction of CPU power!
This needs to be simplified and more like ZSNES. First of all, combine filters and shaders into one single option for all games. Second, just let us select “CRT mode” or “high resolution mode” or whatever. We shouldn’t have to spend hours looking around for information, just to do it again next console we load… it should just be combined together into one simple “CRT filter”.