Nintendo also added a filter to their NES games on the Virtual Console that is supposed to emulate how the game would look on a TV from the 1980s, resulting in the screen looking like the brightness was turned down and the color palettes being washed out in darker colors. For example, compare the Virtual Console version of any Super Mario Bros. to the Game Boy Advance version and you’ll see how the GBA version has its colors a lot brighter and more colorful.
I’ve read this in a few different places. Does anyone know more about this? Does it just handle sautration and brightness levels? If it is just that, then it likely that the image adjustment shader could replicate that.
I’m also having issues even finding legit screenshots of VC NES games. Most news stories just pick pre-existing screenshots instead of making a screenshot specifically from the VC version.